About Me

My name is Omar Baig, and I am a dedicated Software Engineer currently pursuing a Master's of Science in Computer and Systems Engineering at the University of Houston. I hold a Bachelor's of Science in Electrical Engineering with a focus on Computers and Embedded Systems from the same institution.

In my professional capacity, I work as a Software Engineer at NASA through a government contractor, specializing in Extravehicular Activity (EVA) software for the International Space Station (ISS) and the Artemis program. My team and I were honored with NASA's Software of the Year award for a program that empowers flight controllers to create and execute spacewalks on the ISS. Additionally, I've contributed to developing an Artemis Geographic Information System (GIS) designed for executing lunar missions.

In my academic career, I am finishing up my thesis on accelerating the Tensor Voting algorithm using the NVIDIA CUDA platform. This research project aims to improve edge detection as well as noise reduction in cellular vascular images in the visualization lab on campus.

I possess a robust skill set in various programming languages and technologies, including C, C++, C#, Python, JavaScript, TypeScript, Assembly, React, Docker, Unity, and Unreal. This diverse expertise allows me to create a wide range of applications, from web apps and embedded systems to video games.

Outside of work, I am passionate about developing my own video game, which I hope to release in the near future. My hobbies include playing video games, practicing the piano, guitar, and bass, and maintaining an active lifestyle by going to the gym several times a week.

I built this website as a hobby project using Gatsby to showcase my work and projects. I am always eager to learn and grow as a software engineer and am open to new collaborative opportunities. If you have any questions or are interested in working on a project together, please feel free to reach out to me at [email protected].